AI Insights · Timothy · October 2022
Top 5 Hidden Objects Games Performance in Slovenia Q3 2022
An overview of the top 5 hidden objects games on a unified platform in Slovenia during Q3 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 hidden objects games in Slovenia showed varied performance metrics across downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
June’s Journey: Hidden Objects, published by Wooga, experienced fluctuations in weekly downloads, starting strong at 391 in mid-July and then dropping to 31 in early September, before slightly recovering to 88 by the end of the quarter. The game’s revenue showed a more stable pattern, with peaks of around $252 in the last week of September. Active users saw a slight decline from 2.2K in late June to 1.9K at the end of September, with a minor peak in mid-July.
Manor Matters by Playrix saw a significant rise in weekly downloads, peaking at 496 in late August, before settling down to 204 by the end of September. The weekly revenue was relatively consistent, reaching around $132 in late August. Active users peaked at 3.5K in late August, reflecting the download trend, and then slightly decreased to 2.8K by the end of the quarter.
Riddle Road: Solitaire from VIZOR APPS LTD had a modest increase in weekly revenue, climbing to $62 by the end of September. Downloads fluctuated, peaking at 174 in mid-July, and then stabilizing around 41 by the end of September. Active users peaked in mid-July at 179 and maintained a steady number around 93 towards the end of the quarter.
Unsolved: Hidden Mystery Games, published by Artifex Mundi S.A., showed a steady increase in weekly revenue, reaching $46 in mid-September. Downloads remained relatively low, peaking at 36 in the last week of September. Active users saw a slight increase, peaking at 595 at the end of the quarter.
Seekers Notes: Hidden Objects by Mytona Limited had a stable revenue throughout the quarter, peaking at $37 in mid-September. The game’s downloads remained low, peaking at 24 in mid-August. Active users showed a gradual increase, peaking at 39 in late July and maintaining around 37 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.